Semester class project

Semester class project

Semester class project

Plantiful

Plantiful

Plantiful

Overview/TLDR

Overview/TLDR

Overview/TLDR

The purpose for this project was to explore and address the problems that new vegetarians (including vegans) face when transitioning to their new diet. Specifically, we investigated nutritional and social problem spaces for new vegetarians.

Role

Role

UX Research
UX Design

Duration

Duration

5 months

Tools

Tools

Figma, Miro, Illustrator, Qualtrics, Excel

Skills

Skills

Competitive task analysis, survey formation, user interviews, data visualizations, personas, journey mapping, user feedback sessions, sketches, wireframing, prototyping, usability testing, cognitive walkthrough

Solution

Solution

Our proposed solution is a nutrition tracking application that allows users to quickly log daily meals and view nutritional data. User data is stored in a gamified manner, promoting daily use.

Solution

Solution

Process

Process

Process

Role

ux research/design

Duration

5 months

Tools

Figma, Miro, Illustrator

Skills

Contextual inquiries, task analysis, data visualizations, user feedback sessions, sketches, wireframing, figma prototyping, usability testing

Research Methods

Research Methods

Research Methods

Secondary Research

Secondary Research

Secondary Research

Literature revealed that when appropriately planned, vegetarian and vegan diets are nutritionally adequate and can provide health benefits. However, several studies suggests that many vegetarians do not receive adequate levels of nutrition. Additionally, during this adaptation period, individuals often turn to outside sources for information regarding diet, nutrition, and food selection.
(Melina et al., 2016; Craig, 2010; Cramer et al., 2017; Leitzmann, 2014).

Competitive Task Analysis

Competitive Task Analysis

Competitive Task Analysis

Because of the importance of a nutritional education for our target user, we conducted competitive task analyses of existing solutions.

Surveys

Surveys

Surveys

We used a survey to gain an understanding of user habits in nutrition/meal tracking, shopping, cooking, and communication regarding diet. These responses allowed us to form more detailed interview questions.

Interviews

Interviews

Interviews

We conducted these interviews with 5 survey respondents. Interviews allowed us to ask follow up questions and asses user sentiment regarding social and nutritional needs.

Affinity Model

Affinity Model

Affinity Model

Using data collected through the survey and interviews, we synthesized an Affinity Model. This Affinity Model allowed us to visualize participant data and construct higher level themes in direct relation to such data.


The major themes that surfaced during this process, displayed on green stickie notes, include:
- Not all vegetarians are proactive in nutritional needs”
- Maintaining awareness/staying proactive” (many vegetarians are aware, educated, and proactive)
- Access to information is valuable”
- Community is important”
- Many external factors play a role in vegetarian diet”

Insights

Insights

Insights

Based on the affinity model, we generated the following insights

Users are not prioritizing nutritional intake in diet
Our analysis of the survey results shows that users are not necessarily concerned with investigating and tracking nutritional information.

Users are not prioritizing nutritional intake in diet
Our analysis of the survey results shows that users are not necessarily concerned with investigating and tracking nutritional information.

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Users face contextual barriers as they maintain their diets

Users face contextual barriers as they maintain their diets

User F1V notes it is "tricky" to be informed of non-vegan ingredients in a meal when dining out
“Some catered events don’t provide vegan options, or they run out quickly” --- User M2V

Users struggle in social interactions with people who are not vegetarians/vegans

Users struggle in social interactions with people who are not vegetarians/vegans

“I feel embarrassed sometimes to talk with others about my diet choice” --- User F1V
“I hate going out to eat because sometimes my only option is a salad, and my friend can have a full meal” --- User F4LOV

Users hold contrasting opinions on daily documentation of nutrition

Users hold contrasting opinions on daily documentation of nutrition

“I tried to make a plan and document my meals, but I never followed along” --- User NBV
“I tracked my breakfast, lunch, dinner and snacks” --- User F1V

Existing meal tracking apps have less focus on nutrition

Existing meal tracking apps have less focus on nutrition

“I used to track my meals every day when I had an eating disorder in the past” --- User M2V

Existing meal tracking apps lack feedback systems

Existing meal tracking apps lack feedback systems

“I don’t look at the Nutrition tab often” --- User F1V

Design

Design

Design

Based on our collected research data, we created personas that are an amalgamation of identified patterns that represent our target users. We also made empathy maps to correspond with each persona, allowing us to articulate the actions, thoughts, feelings, and goals of a user within specific contexts. To further highlight the engagement between a user and a specific context, we created journey maps displaying end-to-end experiences while also indicating user actions, pains, and emotions.

Personas

Personas

Personas

Empathy and Journey Mapping

Empathy and Journey Mapping

Empathy and Journey Mapping

Low Fidelity

Low Fidelity

Low Fidelity

The following are images of low fidelity wireframe made in Figma. Our low fidelity prototypes acted as a tool to quickly outline our designs and communicate the ideas to our stakeholders for feedback prior to detailed prototyping.

Prototype

Prototype

Prototype

The group then developed high fidelity prototypes in figma, with four separate user interaction flows. provides sufficient notifications, gives access to all relevant information in one place, and promotes communication between employees.

Evaluation

Evaluation

Evaluation

Cognitive Walkthrough

Cognitive Walkthrough

Cognitive Walkthrough

We conducted cognitive walkthroughs with expert reviewers in order to assess the learnability of our design solution from the perspective of a new user. We hoped to identify elements of our interface, whether visual or functional, that could be challenging for users to understand.User Scenario introduced14 tasks with 4 follow up questions
Will the user realistically be trying to do this action?
Is the control for the action visible?
Is there a strong link between the control and the action?
Is the feedback appropriate?

Moderated Usability Testing

We conducted cognitive walkthroughs with expert reviewers in order to assess the learnability of our design solution from the perspective of a new user. We hoped to identify elements of our interface, whether visual or functional, that could be challenging for users to understand.User Scenario introduced14 tasks with 4 follow up questions
Will the user realistically be trying to do this action?
Is the control for the action visible?
Is there a strong link between the control and the action?
Is the feedback appropriate?

Moderated Usability Testing

Moderated Usability Testing

Usability tests allowed us to think about improving the user experience of our design solution by identifying issues faced by participants while interacting with the system. By guiding participants through a series of tasks, we collected data on observed interactions. Additionally we asked open-ended questions a used a SUS which enabled us to gain direct user sentiment regarding the ease of use of our system.

Reflections

Reflections

Reflections

Reflection 1 : Gaining Confidence

Overall this was a great learning experience in time management and prioritization, as we were conducting both this project as well as the Home Depot project in parallel. Having taken on two large end-to-end projects at once, I feel more confident in my future career

Reflection 2 : Be flexible, but stick to your guns!

This project also helped me learn to balance when to be flexible, because there may be times when superiors are not willing to align on an idea, but also when to throw all efforts into being heard. At the beginning of this project, for example, my group had an entirely different topic in mind, however, when discussing it with the professor, he could not see the same potential in it as we did. Thus, the group decided to pivot ideas and have a quick ideation session for new topics. When we came back to present our subsequent idea to the professor, we knew that we had to advocate and support the reasoning and purpose behind the topic in order for it to be accepted.

Framer 2023

Framer 2023